Chemical Burn's 'Evenflow' -- Readme File

PLAY INFORMATION
Title Chemical Burn's 'Evenflow'
Revision Final
Filename chemflow.bsp
Author Dave "[WTF?]Chemical Burn" Vanderburg
Date Released November 26, 2004
Game The Half-Life Modification "Team Fortress Classic"
E-Mail Address chemicalburn@planetfortress.com
Website Address www.planetfortress.com/chemaps/
IRC Channel #chemaps on irc.gamesurge.net

LEVEL DESCRIPTION
Objective: Enter the enemy base and make your
way to the laser control. Deactivate the lasers
and head to where their flag resides within their
flag room. Grab the flag and carry it to your
capture point located near your laser control.

Scoring: 10 points per capture.

Other Notes: Dropped flags return after 60 seconds. Lasers are restored after 30 seconds The following classes spawn with a modified amount of grenades; Medic, Spy and Pyro (see readme file for specifics).

Grenade Spawn Modifications
Medic - Spawns with 1 Extra Conc
Spy - Spawns with 1 less Gas, 1 extra frag
Pyro - Spawns with 2 extra frags

GAMEPLAY INFORMATION
Teams 2
Suggested Players 14 to 18
New Textures Yes
New Sounds No
New Models Yes
New Environment Map No

CONSTRUCTION
Map Base None
Prefabs Used None
Editor(s) Used Valve Hammer Editor
Other Utilities Used Wally
Compile Machine AMD Athlon 1900MHz with 1028MB DDR RAM
Apx. Compile Time 9 minutes
Apx. Build Time 2 weeks
Compiled Using Zoner's Half-Life Tools version 2.5.3

PRIOR LEVELS BY AUTHOR (in order of release, most recent at top)
Chemical Burn's Swamp chemswamp.bsp
Fadeout fadeout.bsp
Pantswar: Grand Theft Pants! pantswar.bsp
Frostbite frostbite.bsp
Dragonfire dragonfire.bsp
Chemical Burn's Fortresses (League Version) chemfort_l.bsp
Chemical Burn's Fortresses chemfort.bsp
Chemical Burn's Pit chempit.bsp
Nexus2: Strange Threats In a New World (Revised) nexus2_r.bsp
Flaghunt: Rock The Casbah! flaghunt.bsp
Nexus3: Night Violet nexus3.bsp
Nexus2: Strange Threats In a New World nexus2.bsp
Villa villa.bsp

INSTALLATION
Winzip Users Ensure "Use Folder Names" option is checked upon installation then exract all contents of the zip file into your \team fortress classic\ directory.
Non-Winzip Users chemflow.bsp - \tfc\maps\
chemflow.txt - \tfc\maps\
chemflowREADME.htm - \tfc\maps\
*.mdl - \tfc\models\chemflow\

CREDITS
Indigo Creator of 'Evenflow'
Clan [RzP] Alpha and Beta Testing
[WTF?]Snowdog Clan WTF? Flags and Backpacks
Mad_Jester Dispenser Model
whiteblaizer@hotmail.com Texture Creation
A Boojum Snark Always giving helpful feedback

KNOWN ISSUES / BUGS / ERRORS
Some "vis" errors occur in the midfield allowing a player to see "out of the level"
This error was left for gameplay reasons (high "roof" in midfield for conc jumps)

COPYRIGHTS / PERMISSIONS
(C) 2004 Dave "[WTF?]Chemical Burn" Vanderburg

Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!.

This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my permission.