Table of contents - siege

Info
Credits
Play Information
Construction
Compile / Testing
Designer Notes
Installation
Copyright Permissions

Info

Title Siege
Filename siege.bsp
Author omega
e-mail lightopia@hotmail.com
Release Date February 28, 2004
Website http://nevernity.kulturny.com
Description Capture the Flag
Additional Info You can find me in #nevernity and #c^ on the IRC server GameSurge

Credits

I'd like to thank Mulchman for giving me extensive feedback, making me finish the map, and letting me jack his neat-o HTML readme file. :)
I'd like to thank eat for the beautiful Jedi Knight 2 textures.
I'd like to thank Bigrichard for making some custom textures and being gay.
I'd like to thank Sock for the custom skybox, grave.
I'd like to thank NF for hosting the map files and letting me use his server to playtest.
I'd like to thank Azrael for giving me heavily extensive feedback.
I'd like to thank the playtesters that showed up for the playtest--I put your names in the credit wall at the start of the map. Hopefully I didn't forget anyone!

Play Information

Single Player Negative
Deathmatch Negative
Cooperative Negative
Team Fortress Classic YES!
Difficulty Settings Negative
New Sounds Negative
New Textures Yep, some Jedi Knight 2 ones from eat.
Size Medium/Large
Recommend # of players 10-18

Construction

Base Scratch (though was originally "planned" to be based of off the Quake map, siege).
Editor used Valve Hammer Editor
Known Bugs None
Build Time Around 6 months on and off.

Compile / Testing

Machine Pentium 4 2.2 GHz, 512 DDR RAM, GeForce 4 MX-440
Compile Times (Hammer compile log included)
hlcsg 29.87 seconds
hlbsp 25.33 seconds
hlvis 125.36 seconds [2m 5s]
hlrad -extra 1357.31 seconds [22m 37s]

Designer's Notes

The map was originally planned to be based of the Quake map "siege" but it ended up being pretty different.

Installation

If you have directories enabled in WinZip, then extract EVERYTHING into your ..\Steam\SteamApps\<user name>\team fortress classic\ directory. Otherwise, here is where the files go:
Put the siege.cfg into your ..\Steam\SteamApps\<user name>\team fortress classic\tfc directory.
Put the siege.bsp and siege.txt into your ..\Steam\SteamApps\<user name>\team fortress classic\tfc\maps directory.
Put all of the grave256_*.* files into your ..\Steam\SteamApps\<user name>\team fortress classic\tfc\gfx\env directory.

Copyright and Permissions

This level may be distributed via any medium (ie: Internet, BBS, CD-ROM, compilation disk) as long as it maintains the name siege.bsp and is supplied in a zip file called siege.zip that also contains this text / html document and no other files. Also, if you wish to put it on a publication (ie: Magazine, CD-ROM), please send me a copy also. My email is listed above.

© Copyright 2004 omega